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Mecunite is an ability that Star Children use to combine into one form to boost their stats and gain new abilities at the cost of 200 Bond Points. Mecunites generally have a 2nd-tier and 4th-tier element spell, an attack-all ability that will reduce a stat, and the Master Heal ability which heals all allies to 100%. The Mecunite's weapon is determined by the highest stat of the team, which also determines what Code ability they get. ATK being the highest will give the mecunite a blade, DEF will give the mecunite a lance, MAT will let them fire a ray of their element, MDF will give enhanced fists, SPD will give claws, TEC will give a blaster, and LUC will give them a blade on their head.

DarkEdit

Level learned Skill learned
Innate Dual Curse
Innate Mental Eclipse
Innate Code Ability
Innate Master Heal

EarthEdit

Level learned Skill learned
Innate Dual Gravel Storm
Innate Earthstorm
Innate Code Ability
Innate Master Heal

WindEdit

Level learned Skill learned
Innate Dual Cyclone
Innate Zephyr Sickle
Innate Code Ability
Innate Master Heal

FireEdit

Level learned Skill learned
Innate Dual Blaze
Innate Burning Fuse
Innate Code Ability
Innate Master Heal

WaterEdit

Level learned Skill learned
Innate Dual Frost
Innate Absolute Zero
Innate Code Ability
Innate Master Heal

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